chirart:

jhameia:

Cover of Lady Gaga’s “Telephone” on the koto and shakuhachi by Team Kozan 

that shakuhachi player is really rocking it

there’s nothing I don’t love about this

Men who want to be feminists do not need to be given a space in feminism. They need to take the space they have in society & make it feminist.

—Kelley Temple, National Union of Students UK Women’s Officer   (via howkrule)

lioncid:

kulshedra:

I want a Final Fantasy XII and Vagrant Story mash-up, that uses the characters and general political background of FFXII and the plot arc of Vagrant Story.

Having realized that her creation of the Gran Grimoire was far too easily abused, the Kiltean dancer-priestess Mullenkamp searches for a suitable candidate to inherit the “key” to Lea Monde and keep safe the powers of the Dark. She crosses paths with the disgraced princess Ashe in the process of abducting Archades’ most prominent peacemaker, Larsa Solidor, whom Ashe had approached regarding the possibility of Dalmascan independence.

Mullenkamp, intrigued by Ashe’s strength of will but troubled by her angry heart, instructs her right-hand-woman Penelo to take Larsa to Lea Monde, luring Ashe there herself through guileful manipulation and the further abduction of Basch fon Ronsenburg, the kingslayer.

Ashe’s business in Lea Monde then becomes twofold: She can rescue Larsa, re-opening the possibility of an end to Archadian occupation with him on her side and the entirety of House Solidor in her debt, and she can claim vengeance for the murder of her father by retrieving and ending Captain Basch.

By the time of her arrival, the Judges are already present in Lea Monde, led by Vayne Solidor and in the company of famed bounty hunters Balthier and Fran. Vayne’s inner circle seem strangely familiar with the city and its mysterious powers, and it soon becomes apparent that more is going on than meets the eye. Penelo guards the prisoners Larsa and Basch while Mullenkamp leads the players of the game, taunting the Archadian forces and testing Ashe’s resolve and ability to turn away from the temptation of power and vengeance.

And I don’t know what exactly to do with Vaan yet, but if you think this wouldn’t be awesome, then you are wrong.

It would be, if only it weren’t canonically impossible for them to have ever met, or for any of what you describe to be able to occur, because they are distanced by centuries. Not to mention that Vayne is already dead, and why do you refer to Basch as the kingslayer?

It’s a crossover/mash-up, it’s not supposed to be canonically possible~

Referring to Basch as kingslayer because while you or I might know better, Ashe doesn’t, so it suited the story brief.

I want a Final Fantasy XII and Vagrant Story mash-up, that uses the characters and general political background of FFXII and the plot arc of Vagrant Story.

Having realized that her creation of the Gran Grimoire was far too easily abused, the Kiltean dancer-priestess Mullenkamp searches for a suitable candidate to inherit the “key” to Lea Monde and keep safe the powers of the Dark. She crosses paths with the disgraced princess Ashe in the process of abducting Archades’ most prominent peacemaker, Larsa Solidor, whom Ashe had approached regarding the possibility of Dalmascan independence.

Mullenkamp, intrigued by Ashe’s strength of will but troubled by her angry heart, instructs her right-hand-woman Penelo to take Larsa to Lea Monde, luring Ashe there herself through guileful manipulation and the further abduction of Basch fon Ronsenburg, the kingslayer.

Ashe’s business in Lea Monde then becomes twofold: She can rescue Larsa, re-opening the possibility of an end to Archadian occupation with him on her side and the entirety of House Solidor in her debt, and she can claim vengeance for the murder of her father by retrieving and ending Captain Basch.

By the time of her arrival, the Judges are already present in Lea Monde, led by Vayne Solidor and in the company of famed bounty hunters Balthier and Fran. Vayne’s inner circle seem strangely familiar with the city and its mysterious powers, and it soon becomes apparent that more is going on than meets the eye. Penelo guards the prisoners Larsa and Basch while Mullenkamp leads the players of her game, taunting the Archadian forces and testing Ashe’s resolve and ability to turn away from the temptation of power and vengeance.

And I don’t know what exactly to do with Vaan yet, but if you think this wouldn’t be awesome, then you are wrong.

jakewyattriot:

Test Number Three.

 Necropolis will launch at the end of August as an ongoing weekly webcomic.  Stay tuned!

-Jake Wyat

boscovici:

                        - Fight like a girl -

chocographs:

god you greedy dickbag yes I know you were between the chemist and the target i dont care you’re at full hp and the guy next to you is dying you don’t get potions

either stop snatching potions out of the air or learn to fucking duck so they don’t hit you

xtinemay1920:

jennipuu:

eeriberry:

cocchilweran:

Sometimes I have an unreasonably hard time re-watching movies I love with other people 8D

all the time

nailed it

WHY DIDN’T YOU LAUGH AT THAT PART. *LOOKS OVER* HOW CAN YOU BE TEXTING RIGHT NOW! I’M REWINDING IT. YOU HAVE TO WATCH THIS PART PROPERLY

derpinainreallife:

Love